#3DModeling

Ash Meshed Upashmeshedup
2026-02-05

Some more progress on my Helia (Lea)'s model.

A screenshot of the 3D software Blender with a wireframe view of a Gardevoir model.

The model is only of the head/face area and is facing towards the camera.
2026-02-05

✈️ KC-135R 1:500 - SLA 2 • STL files
➡️ Download 3D print model: cults3d.com/:2817045
💡 Designed by heri_3d

@cults3d #modelcollector #3dmodeling #airplanelovers #madeinindonesia

Metin Seven 🎨metin@graphics.social
2026-02-05
DingusMacDongledingusmacdongle
2026-02-05

How it feels to do anything right in

we did it, or did we?

Check out my livestream: dingusmacdongle.live

PrintDaily.Onlineprintdaily
2026-02-05

💡 Learn new 3D software tricks every day! From CAD to slicers, we’ve got curated YouTube playlists waiting.
👉 youtube.com/playlist?list=PL0y

Mazhuka 3DMazhuka3d
2026-02-04

🇺🇸: You can listen to the video in English through the video settings panel. With Create Polygon, we can generate polygons from scratch in Maya. I'll explain the steps to follow to model these geometries.

youtu.be/kFFf0oEaIbg?si=ZUKGJD









2026-02-03

I’ve been trying to get this done, because this is essentially my own personal project and a reflection of me. This is me just laying down some rough colors to break up the monotone shapes to get a better idea of how I would want to add panel lines.

#furryart #wip #zbrush #3dmodeling

a WIP screenshot of Zbrush sculpt of my fursona, a cybernetic raptor
Kat the LeopardessCatwoman69y2k@yiff.life
2026-02-03

Contemplating how difficult/easy it is to design clothing, in cases where the avatar is set with blendshapes (for in-game body sliders)

In other words, while I understand how to model and texture garments around an avatar's "nude" body..... what I dont know is how one makes thier texture account for when that garment grows/shrinks in places (from moving the aloders up anx down in game)

When compared with the usual femme bodytype/proportions that avatars (usually) have....my character's proportions are usually wider hipped, smaller chest, a bit of a gut and a sizeable ass.

#VRChat #AvatarCreation #Blender #3DModeling #unity3d #Blendshapes

On to Month 2! This Month's theme is Retro! 📼 Month 1: Retro 📼 Week 1: Cassette Player #blockbench #psx #lowpoly #3Dmodeling #gamedev

RE: https://bsky.app/profile/did:plc:5xeceesjekts6hj6kekgdvnx/post/3mdb3aw3gbk2h

Mazhuka 3DMazhuka3d
2026-02-02

🇪🇸: Con la herramienta Insert Edge Loop podremos gestionar en Maya la creación de loops de aristas en nuestras geometrías.

youtu.be/zNe-7qe0-Xo?si=YH4rjt









Ash Meshed Upashmeshedup
2026-02-02

Working on a new new iteration of my Helia (Lea)'s model. Why? Because!! 😵‍💫😵‍💫

Or maybe not? 🤔

Still gathering thoughts on the more natural looking face spikes on Gardevoir instead if just ◀️TRIANGLES▶️

A screenshot containing two instance of Blender side by side.

Both instances contain wireframe views of 3D models of a Pokémon, Gardevoir. Both models only show the head/face area and are facing towards the camera.

On both models, the face has three spikes of increasing size on both sides.

The left instance contains the new iteration with a more natural, horn-like spikes. And the right instance contains the old iteration with sharp geometric triangular spikes.A screenshot containing two instance of Blender side by side.

Both instances contain wireframe views of 3D models of a Pokémon, Gardevoir. Both models only show the head/face area and are facing towards the right to provide a side profile of the model.

On both models, the face has three spikes of increasing size on both sides.

The left instance contains the new iteration with a more natural, horn-like spikes. And the right instance contains the old iteration with sharp geometric triangular spikes.
2026-02-02

Relicstone is a style of terrain I have developed with a Mayan/Aztec style. Stackers are basic blocks and stairs that allow for quick terrain layouts. #3dprinting #tabletopgaming #3dmodeling

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