#Dev

Reinhard Lacknermacf00bar@hachyderm.io
2026-02-04

Just watched a Mark & Scott segment (youtube.com/watch?v=A-3I1mLYkxU
) poking at the “apps are dead / SaaS is dead / UX is dead, it’s all just chat now” idea, and it landed for me more than I expected.

What they’re really arguing (I think) is about where you put certainty. If something is repetitive and has real stakes, money, security, compliance, even just “don’t embarrass me,” you don’t want the workflow to live in a conversation you have to recreate from scratch every time. You want the boring version: a stable flow, clear steps, predictable outcomes. If there’s one fuzzy step (like turning a receipt into text), fine, but the rest should be locked down.

The expense report rant is a great example because it’s not even a tech problem, it’s a systems problem. The “solution” shouldn’t be “teach an assistant to click around my terrible UI.” It should be “why does this process still exist like this?” Why are receipts still photos? Why isn’t the transaction data coming straight from the card provider? The automation is kind of impressive, but it also feels like treating symptoms while the disease keeps partying.

They also call out travel booking as the same category: stuff where small errors are expensive. And the “chat is the new interface” take falls apart once you remember that humans still need review screens, structured input, and guardrails. They mention tools that generate little choice menus on the fly, which is interesting (it blurs the line), but it doesn’t change the core point: if you do it often, you should bottle it into something dependable.

Verdict: “please don’t replace good software with vibes.” Enjoyed it.

#software #ux #saas #product #dev
@markrussinovich
@shanselman

2026-02-04

Developer setups are earned, but they are scattered and hard to discover.

Inspired by esport pro settings sites, cfgs.dev is a small directory for exploring how other developers actually work.

Browse freely. Claim your setup if you want.

cfgs.dev/

jakegoldsborough.com/blog/2026

#oss #dev #tools #dotfiles

Le Journal du hackerjournalduhacker@framapiaf.org
2026-02-04

Quoi de neuf les devs? #164 - Veille tech et l'interview de Bernard
go.itanea.fr/nl164
#dev #programmation

donthatedontkilldonthatedontkill
2026-02-04

Currently listening to the Death Stranding licensed music during one of the longest code reviews I've needed to do in recent memory, and I promise I am definitely not silently crying on the inside because Death Stranding 2 (sequel to the best game ever, Death Stranding, and I will fight you on that) is still not out on PC.
youtu.be/FfDzhfdDOr4?list=PL82
 

Diego Córdoba 🇦🇷d1cor@mstdn.io
2026-02-04

RE: infosec.exchange/@elhackernet/

Ojalá luego Rafa quiera aprender a programar para depurar los errores del código, no vaya a ser que, a la larga, la productividad sea menor.

Además, aprender a programar le va a permitir solucionar todos los errores, malas prácticas, y huecos de seguridad generados por la IA.

Nadie quiere que Rafa dependa de la IA para hacer su trabajo, verdad?

#dev #vibecoding #programacion #humor

2026-02-04

In Ruby all methods are called on objects, including "special" ones like "puts".

This: puts "Hello, world!"
Is equivalent to: self.puts("Hello, world!")

#ruby #dev #softwareEngineering #softwareDev

2026-02-04
"Cloud" is an appropriate metaphor for that kind of computing. From a distance it can appear solid. Up close, it's a fog, with nothing clear and with none of the apparent solidity visible.

#tech #dev #cloud #CloudComputing
2026-02-04

That satisfaction is why software engineering was initially so gratifying. It hit the right balance. It satisfied The Builder (feeling productive and pragmatic by creating useful things) and The Thinker (solving really hard problems). Thinking back, the projects where I grew the most as an engineer were always the ones with a good number of really hard problems that needed creative solutions.

But recently, the number of times I truly ponder a problem for more than a couple of hours has decreased tremendously.

I miss thinking hard.

#dev #builder #thinker

2026-02-04

It's been a few months since the last #CitusData release - there are 127 commits (so far) to main since then, so it's well worth keeping an eye on the repository to watch for Citus 13.3 to drop: github.com/citusdata/citus/

In the meantime, find the release notes for 13.2 here: citusdata.com/updates/v13-2/

We are proud contributors to ensure continued improvements to the project - including in this release.

Get in touch if you need support: data-bene.io/en/#contact

#postgresql #postgres #tech #dev

Data Bene logo

Postgres 17 + Citus 13.2
Features in the latest release...
Delayed fast path planning
Snapshot based node-addition feature
Aggregated pg_stats for a Citus cluster
Outer join pushdown
Important bugfixes
Shard rebalancing performance improvements

Learn about all of these new features (plus all the rest) in the blog post from Citus Data linked above, and/or...

get in touch with our team at Data Bene for professional support, consulting, and training as you seek to transition to, implement, or enhance your Citus Data or PostgreSQL deployments.

-> https://www.data-bene.io/en/#contact
Comunidade Py013py013
2026-02-03

< Muita pesquisa e preparação no Esquenta ! >

Neste sábado, abordamos dados públicos e insights para serem aplicados no evento principal em março, em conjunto à @SociedadePinguim.

Ainda teremos um pré-evento 21/02 para a ODD! 📊

Participantes, sentados e com notebooks por perto, ouvindo um dos organizadores apresentando o eventoParticipantes do evento observando uma projeção de apresentação de slides em uma paredeParticipantes reunidos vendo dados em um dos notebooks presentes no evento

Hi folks! ✌️ I have the last new for today, because here's the night 🌙

Now Birdy 🐦 has a smooth animation for picking up Crisps 🍟

You can download the new version right from here 🏔️👉 codeberg.org/xolatgames/Birdy-

Have a good sleep! 🥱🙂😴

#sdl #sdl2 #game #games #gamedev #dev #development #devlog #inkscape #2d #adventure #TiledMapEditor #cpp #cplusplus #codelite #opensource #cmake #linux #codeberg #release #releases #MiniGames #box2d #topview

2026-02-03

Работа с внешними устройствами в Linux

Всегда ли вы понимали как работать с устройствами в Linux? Задавали себе вопрос "А что в пути забыли ссылки?" Или хотели знать, как в Linux представлены USB-устроства на уровне системы? В этой статье я разбиаю как работать с внешними устройствами, для чего нужна директории /sys и /dev , как представлены в системе USB-устройства и cd-диски.

habr.com/ru/articles/992444/

#linux #dev #usb #как_работать_с_usb #fdisk #блочные_устройства #принтеры_на_linux #линукс #линукс_в_массы #линукс_для_каждого

Hello folks! 👋✌️ Here's an update of Birdy 🐦

I changed a text of the indicators in the Mini-games on images.

You can download the new version from here 🏔️👉 codeberg.org/xolatgames/Birdy- already.

Have a good day to everyone 😉

#sdl #sdl2 #cpp #cplusplus #box2d #TiledMapEditor #2d #game #games #gamedev #dev #devlog #development #opensource #codeberg #adventure #StoryRich #minigames #inkscape #cmake #appimage #linux #codelite #toonstyle #colorful #release #releases

BreakoutCatch the harvestDon't fall!
Rost Glukhovros@techhub.social
2026-02-03

Linux terminal emulators -
Alacritty, Kitty, WezTerm, GNOME Terminal, and more. Features, performance, and customization options reviewed:
glukhov.org/post/2026/01/termi
#Linux #bash #Dev #DevOps #OpenSource #gnome #kde

Rost Glukhovrosgluk
2026-02-03

AI-Assisted Development in 2026: Copilot, Cursor, and Beyond:
dasroot.net/posts/2026/01/ai-a

2026-02-03

For much of the software engineering workforce, the junior and mid-level engineers at banks, healthcare, and government agencies, there’s much less wiggle room. They are sandwiched between the unreliability of AI output and the increased expectation from management to ship faster, resulting in a rapidly widening empathy gap between developers and product owners.

Only 16% of a developer’s time goes to writing code. The rest? Security and code reviews, monitoring, deployments, requirements clarification—operational work that keeps the lights on but doesn’t ship features.

Coding assistants are solving the wrong problem

#dev #ai #codingassistant

JDrivenjdriven
2026-02-03

Nushell Niceties: Calculating The Average Of Numeric Values
A blog by @mrhaki

In order to calculate an average for a list of numbers, file sizes, durations, or range of numbers, or a table with columns containing numeric values you can use the math avg command. This command is part of the math module of Nushell. When the input is a list then the result is a single value with the average of all values in the list. If you use a table...

jdriven.com/blog/2026/02/Nushe

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