New video! It's a robot Centipede with a unified flexible drive train: https://youtu.be/xt5njVXwxiY
Klann linkage used for a 4 leg walking gait driven by one motor
https://diode.zone/videos/watch/33c988e9-b897-455c-9d62-b3be871d92e1
A Most Unconventional Lego Walker
Lego Technic is a wonderful thing, making it easy to toy around with all manner of complicated mechanical assemblies without needing to do any difficult fabrication. [touthomme] recently posted one such creation to Reddit - a walker design that is rather unconventional.
The design dispenses with individually-actuated legs entirely. Instead, the two front legs are joined by an axle which pivots the legs about the body, which is shaped like an oval track. The rear legs are the same. A motorized carriage then travels along the oval track. When the weighted carriage reaches the front of the oval track, it forces the body to tip forwards, pivoting around the front legs and flipping the entire body over, swinging the rear legs forwards to become the front. The cycle then repeats again.
The flipping design, inspired by a toy, is something you wouldn't expect to see in nature, as few to no animals have evolved mechanisms capable of continual rotation like this. It's also unlikely to be a particularly efficient way of getting around, and the design would certainly struggle to climb stairs.
Some may claim the method of locomotion is useless, but we don't like to limit our imaginations in that way. If you can think of a situation in which this walker design would be ideal, let us know in the comments. Alternatively, consider other walking designs for your own builds. Video after the break.
Still some work to do, but I was so excited it actually worked I had to share. from lego
[Thanks to Pedropolis for the tip!]
#mischacks #robotshacks #flipwalker #flippingwalker #lego #robot #toy #walker #walkingrobot
Tardygrade Walker Is a Lesson In 3D Printed Design
The ability to quickly create complex parts with 3D printers has created a platform to show off mechanical design skills. This is true in the case of [Dejan Ristic]'s capable little Tardygrade walking robot, which uses only two servos and a bunch of clever 3D printed parts.
The robot's chassis is split into two subassemblies, each with a pair of feet on diagonal corners. As one pair of feet lifts the robot, the other section of the robot can rotate before coming back down, allowing the robot to turn. One servo handles the actuation of the feet, while the other rotates the body as required. An ESP32 based controller creates a web server user interface, and power comes from a lipo cell.
The interesting part of this robot is in how [Dejan] designed it for printing and assembly. All the can print without support and in the correct orientation to optimize strength. There are only six screws in the assembly to hold the servo and servo horns, while everything else uses snap fits or short pieces of filament. Take a look at the videos after the break to gain some appreciation of the design effort and attention to detail that went into this robot. Even the contact surfaces of the feet were carefully designed for optimum walking over flat surfaces and small obstacles.
This reminds us of [gzumwalt]'s little 3D printed creations, like the fridge crawler and mechanical edge-avoiding robot.
Disney Imagineering’s “Project Kiwi” Bears Groot
Some days, we might be forgiven for believing Boston Dynamics has cornered the market on walking robots. They (and other players) are making incredible progress in their field, but three years ago Disney, trying to create autonomous, free-walking robotic actors for some of their more diminutive film characters, found none of the existing platforms were appropriate. So they set their Imagineering department to work on "Project Kiwi", and we are now seeing the fruits of those efforts.
Research on bipedal robots has amassed over the years, and as the saying goes, if these Imagineers saw further it was by standing on the shoulders of larger robotic platforms. However, the Project Kiwi designers have made a laundry list of innovations in their process of miniaturization, from the "marrow conduit" cooling system which forces air through hollow bones, to gearing that allows actuators to share motors even across joints. The electronics are distributed around the skeleton on individual PCBs with ribbon flex cables to reduce wiring, and almost every component is custom fabricated to meet the complex size and weight requirements.
Even in this early prototype, Disney's roots in life-like animatronics are evident. Groot's movements are emotive, if a bit careful, and software can express a variety of personalities through his gaits and postures. The eyes and face are as expressive as we've come to expect (though a keen eye for seams puts off some definite Westworld vibes). Reportedly, this version can handle gentle shoves and contact, but we do spot a safety cable still attached to the head. So there's probably some way to go before we'll see this interacting with the general public in a park.
Disney's Imagineering department has been doing some amazing work with robotics and they continue to make significant innovations in the more traditional fields of animatronics. It certainly looks like one of the coolest places to work right now, and now we're itching to build our own bipedal friends to play with.
#robotshacks #animatronics #bipedal #bipedalrobot #disney #disneyengineering #imagineering #walkingrobot