@fuchsiii this is really good, as #Moho is propably the only competition to #ToonBoomHarmony out there and being able to use it's competent #animation tools and just export to @godot / @godotengine / #GodotEngine will make it way easier for #IndieDevs and #SmallStudios to #GetshitDone and for collaborative teams to both #outsorce and #CrossIndustry - #collab on things.
- Because Moho is an established tool for #animators and being able to simply import & export stuff makes things so much easier, because now different people can do their part in #GameDev in parallel and propably just sync it all via #git or whatever #VersionControl they use on their end.
Furthermore this will drastically make it easier to get higher-quality #cutscenes done on a lower budget!
