#PyWeek

2025-12-01

Guess the video game and/or the name of this character ?

Łukasz Langaambv
2025-03-31

I took part in 39 over the weekend and made a game in . It's a single-tap rhythm game. Should work on any desktop browser and most new phones. It was a fun challenge to make a game where the realtime music sync is so important. You want to let people tap a little too late and still have the game allow it. You want it to be playable with Bluetooth headphones and keyboards that add a lot of latency.

Play at ambv.pyscriptapps.com/streamli

The logo screen of the game. STREAMLINE is written in the middle. A single three-dimensional multisegment line spans into the horizon in the background. The aesthetic vaguely resembles the "cyberspace" from TRON or Hackers, with blue-ish green-ish colors dominating.
Łukasz Langaambv
2023-09-25

I took part in this year and managed to make a simple 3D game with and .

This technology is quite something, it runs at 120 FPS in Chrome at 4K... while the game logic is in .

I wrote a few words on my experience here: pyweek.org/d/7804/

2022-09-25

The good news is that most of the reviews said the concept of the game itself and my take on the theme 'The Red Planet' was interesting.

pyweek.org/d/7588/

Although, the control scheme I chose is one thing that probably needs to changed. I thought it made sense but it seems that not many people liked it.

#Python #PyWeek #GameDev

2022-09-25

The results for my #PyWeek entry are out now. (I am ranked at #7 for individual entries.) I didn't really do too well. I am still trying to figure out why the game crashes on some systems. 😞

pyweek.org/e/ProfessorCode34/r

pyweek.org/e/ProfessorCode34/

pyweek.org/34/ratings/

2022-09-16

Just found out that I won an award for my PyWeek 34 entry. It's a little shabby so I was quite surprised. 😃 Anyway, looking forward to what the judges have to say about it.

pyweek.org/e/ProfessorCode34/

#Python #PyWeek #GameDev

2022-09-14

For anyone who is interested, please check out my latest PyWeek entry for which the theme was 'The Red Planet'.

pyweek.org/e/ProfessorCode34/

I ran into a couple of issues, which I have highlighted there, but I would still appreciate any feedback I can get.

You can also see my previous entry for the last PyWeek.

pyweek.org/e/ProfessorCode/

#GameDev #Python #PyWeek

2022-09-10

Just finished up my project for this years pyweek 34. It became an idle clicker with a little twist.

pyweek.org/e/outward/

The gamejam still runs till Sunday, Sep. 10. Afterward playing and judging will take place.

Have a look at the jam and all its entries over here:
pyweek.org/34/

An in game screenshot of outward, showing the surface of a red planet with some modern space station buildings. Some menus are on the windows edges and corners providing detail about the economicsThe main menu of the game, a colorful starfield in the back with two blue buttons on the upper left for start and exiting the game.
The title outward in large letters is turned 90° attached to the right of the window
2021-03-27

Been going through some of my old Pyweek entries. Been fun revisiting even the unfinished ones. Think I will stick to using primitives to draw graphics rather than bitmaps. It gives that proper magazine type-in look. Here's a lifeform from a 2019 entry. #pyweek

2021-03-22

Morning all! Gave Pygame GUI a quick try out and it is looking pretty good. Probably do something point and clicky for Pyweek. #pygame #pyweek

2021-03-14

Started a practice game for #pyweek - doing in React because 'web' and it'll mean there's no temptation to pinch code for the PyWeek game. It's a simple suvival game. Aim to be finished by next Saturday.

2021-03-11

Dug out a years old Pygame project this morning. Fun to revisit. Realised I had hard-coded it to start on level 9 😂 Oh well the pyweek judges had some fun with it anyway! May do that game jam again this year 🎮 #pyweek

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