Internet may I present my creation in #Wigglypaint - a #decker program
https://internet-janitor.itch.io/wigglypaint
#dsi #kidpix and #hypercard
Internet may I present my creation in #Wigglypaint - a #decker program
https://internet-janitor.itch.io/wigglypaint
#dsi #kidpix and #hypercard
from amy's MOOSE Crossing dissertation. look at this comparison between three generations of scripting languages for creating interactive objects. (MUSE -> MOO -> MOOSE)
https://mf.media.mit.edu/pubs/thesis/asbPHD.pdf
MOOSE really reminds me of HyperTalk. what awesome syntax.
edit: ha! apparently it inherited some syntactical structures directly from Hypertalk
"In designing MOOSE’s natural-language-like syntax, we drew most heavily on MOO’s command-line language (Curtis 1993), but also borrowed directly from Hypertalk. For example, MOOSE borrows Hyper Talk’s use of the variable “it” to refer to the last value returned." (p. 66)
Adventure of Fate
https://macintoshgarden.org/games/adventure-of-fate
Adventure of Fate is a surreal Hypercard game in 1bit graphics. According to the author, it's meant to be a non-linear exploration game. "You explore a temple, searching for secrets of the ancients.
Join me this Saturday at 9 am Eastern for Today's HyperCard Stack. We'll examine The #Scientific and #Graphical #Toolkit for #HyperCard.
Join me this Saturday at 9 am Eastern for Today's HyperCard Stack. We'll examine The #Scientific and #Graphical #Toolkit for #HyperCard.
youtube.com/live/1nF7h17...
Eric's Edge - Today's HyperCar...
Now THIS is hypermedia-ing!
#hypermedia #hypercard
EDIT: It has found a home!
Free to a good home: An AppleLink floppy, copyright 1989.💾 :apple_inc:
#FreeToAGoodHome #Macintosh #RetroComputing #VintageComputers #Apple #HyperCard
DIFfersifier
https://macintoshgarden.org/apps/differsifier
Utility for converting HyperCard stacks into DIF files for import to other applications.
Workshop impossible...
Développer un jeu vidéo et jouer sur la machine d'origine en créant une disquette.
Et bien ils y arrivent ! Merveilleux et merveilleuses étudiant.es 🥰
#amiga #atari #macclassic #amos #hypercard
Absolutely about to lose it, but am somehow going to write this absent any swears.
None of the following can apparently be made to work using resources available today unless you want to go digging in the brains of the Terminal, using commands—by the way—that no longer work on Apple Silicon because all of the path references have changed:
* Built-in Mac OS File Sharing
* AppleTalk or AFP (including Netatalk)
* SMB
* Even FTP (including via Homebrew options, FileZilla Server, etc.)
I have tried them all. Both Perplexity and ChatGPT have insisted that all of the above can be made to work, then finally admit after lengthy sessions they do not and that they were relying on old information. When confronted with the fact that I provided them with all of the specific details they needed to give accurate responses in my very first query, the “AI” has the gall to apologize but makes it clear that it has not learned anything from the interaction.
For more than three decades, Apple's image has been grounded in “it just works." Well, the simplest thing possible in computer networking—being able to access and edit the same plain text file from two different machines—does not work, and there is no way for an average technophile to make it work.
It's absolutely preposterous, disgusting, and inexcusable.
Anyone have a lead on a straightforward resource on networking a Tahoe Mac with my old OS 9.2 PM G4?
I’ve tried setting up both an FTP server and Netatalk on the modern Mac using directions provided by AI and both failed miserably.
There must be a quality video or web page with detailed, failproof step-by-step instructions, but I can’t find one.
Beautiful! Your comment about it being monochromatic made me think back to the pictures I'd view on my computer in high school, which was monochrome, so I recreated that look by scaling it down 20% of its original size, and using didder to convert it to monochrome using the #Atkinson dithering algorithm popularized by early Macintosh software like #HyperCard.
HyperComposer is a #HyperCard application from 1988.
It is the sound and music toolkit for HyperCard. Designed for enthusiasts at any level, HyperComposer makes HyperCard music mouse-click simple!
HyperComposer is a #HyperCard application from 1988. It is the sound and music toolkit for HyperCard. Designed for enthusiasts at any level, HyperComposer makes HyperCard music mouse-click simple! macintoshgarden.org/apps/hyperco...
Man, why can't we have something like #HyperCard today???
Something really simple and low-spec-friendly, like #uxn. FOSS and stupidly easy to port, too.
I remember spending hours in front of my Mac with HC. It was so much more fun and expressive than BASIC.
P.S. Oh, duh, there are some decent recommendations at the end of the article!
@magnetic_tape @christopherdrum @pluralistic @bret @wikipedia
I’ll check that out, thank you! #HyperCard
@christopherdrum @pluralistic @bret @wikipedia my first volunteer/freelance gig was finishing the library loan system at the Atlanta Gay Center in 1990. #Hypercard is sui generis: often imitated, completely supplanted, never equalled.
RE: https://mastodon.social/@stonetoolsblog/115709290037042990
How many lives and careers were influenced by #hypercard?
@pluralistic started his programming career as a HyperCard developer.
@bret was inspired to build "HyperCard in the World" which led to DynamicLand.
@wikipedia began as experiments in HyperCard stacks.
For my latest post, I got to know HyperCard, thought about how it compares to "vibe coding," and considered efforts to make English itself a programming language.