Nueva versión de d7vk que añade soporte a Direct3D 5.
¡Quién iba a pensar, hace unos años, que podríamos usar Vulkan con juegos programados en versiones tan viejas de Direct3D!
La lista al completo de cambios la podéis consultar en:
Nueva versión de d7vk que añade soporte a Direct3D 5.
¡Quién iba a pensar, hace unos años, que podríamos usar Vulkan con juegos programados en versiones tan viejas de Direct3D!
La lista al completo de cambios la podéis consultar en:
Vulkan-based translation layer D7VK officially expands to include Direct3D 5 support
#Linux #OpenSource #Wine #Proton #D7VK #Direct3D
Vulkan-based translation layer...
Vulkan-based translation layer D7VK officially expands to include Direct3D 5 support https://www.gamingonlinux.com/2026/02/vulkan-based-translation-layer-d7vk-officially-expands-to-include-direct3d-5-support/
@__hetz @vantablack it really depends greatly on the specific Game...
Like @fuchsiii has a lot of issues with weird games that are i.e. #32bit but use a #16bit #Installer, require legacy versions of #DirectX / #Direct3D if not #DirectDraw or have other issues.
Obviously this doesn't apply to newer mainstream titles like #Crysis where one just chooses an older version of #Proton / #DXVK and can just game fine.
Obviously #Valve ain't saints but even if I was a #Steam-absent #Developer or #Publisher I'd at least not go out of my way to cockblock people from gaming on it, when it's hardware is roughly on-par with the #Switch2 and unlike #Nintendo's shitbox it isn't a closed-off platform.
And with the expected retail price of the #SteamMachine closer to €1k than €500, it'll be kinda hard for most consumers to justify buying in and thus developers to do more than the bare essentials.
So yeah, #LinuxGaming has issues - I'm not gonna deny that - but certainly these are certainly not due to Valve, but rather:
D7VK version 1.2 brings more Direct3D 6 improvements and a little Direct3D 5 too https://www.gamingonlinux.com/2026/01/d7vk-version-1-2-brings-more-direct3d-6-improvements-and-a-little-direct3d-5-too/
D7VK version 1.2 brings more Direct3D 6 improvements and a little Direct3D 5 too
#Linux #Wine #Proton #OpenSource #Vulkan #Direct3D
D7VK version 1.2 brings more D...
Wine 11 brings huge WoW64 overhaul, NTSYNC boost, and better gaming on Linux
https://web.brid.gy/r/https://nerds.xyz/2026/01/wine-11-linux-windows/
D7VK v1.1 is out with experimental Direct3D 6 support via Vulkan for Windows games on Linux
#Linux #OpenSource #Vulkan #Direct3D #D7VK #DXVK
D7VK v1.1 is out with experime...
D7VK v1.1 is out with experimental Direct3D 6 support via Vulkan for Windows games on Linux https://www.gamingonlinux.com/2026/01/d7vk-v1-1-is-out-with-experimental-direct3d-6-support-via-vulkan-for-windows-games-on-linux/
¡Publicada nueva versión de d7vk!
Si no lo conoces todavía basta con que sepas que es un fork DXVK orientado a dar soporte a Direct3D 7 sobre Vulkan. Además con esta nueva release se añade, de forma experimental, soporte para Direct3D 6.
Gracias a proyectos como este se consiguen hacer funcionar juegos de hace décadas sobre la API gráfica más moderna y actual que hay para Linux, es decir, Vulkan.
Vulkan-based translation layer for Direct3D 7 on Linux, D7VK has a 1.0 release out now https://www.gamingonlinux.com/2025/12/vulkan-based-translation-layer-for-direct3d-7-on-linux-d7vk-has-a-1-0-release-out-now/
Vulkan-based translation layer for Direct3D 7 on Linux, D7VK has a 1.0 release out now
#Linux #Wine #Proton #OpenSource #Vulkan #Direct3D
Vulkan-based translation layer...
D7VK brings Direct3D 7 to Linux using Vulkan based on DXVK
#Linux #OpenSource #Vulkan #Direct3D #D7VK #DXVK
D7VK brings Direct3D 7 to Linu...
D7VK brings Direct3D 7 to Linux using Vulkan based on DXVK https://www.gamingonlinux.com/2025/11/d7vk-brings-direct3d-7-to-linux-using-vulkan-based-on-dxvk/
#DirectX Shader Model 6.9 and The Future of #Direct3D Cooperative Vector
https://www.elevenforum.com/t/directx-shader-model-6-9-and-the-future-of-direct3d-cooperative-vector.39758/
Ya me he pillado el #TheCrewMotorfest del estudio #IvoryTower (de #Ubisoft). Actualmente tiene un descuento del 80% que lo hace, en mi opinión, muy recomendable.
He jugado una hora y mis primeras impresiones son muy buenas. El juego no llega al nivel gráfico de #ForzaHorizon5, pero no desmerece nada. De rendimiento está muy bien. Usa @vulkan y no el mojón de #Direct3D. Puntazo.
Hace relativamente poco, por fin, la gente de Ubi activó el antitrucos para los que usamos Proton.
How to Find #Direct3D DDI version and Feature Levels in #Windows11 and #Windows10 #DirectX
https://www.elevenforum.com/t/find-direct3d-ddi-version-and-feature-levels-in-windows-11.39446/
Ojalá @vulkan se acabe follando vivo a #Direct3D. 💪💪💪
https://store.steampowered.com/news/app/3515100/view/499451286721140341?l=spanish
LEGO Island is back! A team of enthusiasts ported its Direct3D Retained Mode engine to desktop and mobile platforms, plus the web.
#LegoIsland #DirectX #Direct3D #RetroGaming
https://isle.pizza/
https://www.youtube.com/watch?v=JUNdWnI5BTk