💡 Attention C++ beginners! Core C++ 2024 has a track just for you. Level up your skills this November in Tel Aviv. #LearnCpp #CodingConference https://corecpp.org
💡 Attention C++ beginners! Core C++ 2024 has a track just for you. Level up your skills this November in Tel Aviv. #LearnCpp #CodingConference https://corecpp.org
Just been learning about using Signed Distance Fields for sharp scaled font rendering.
Raylib has a built-in feature for creating SDF font atlases, letting you GPU render SDF font textures.
Let the programer fucks up
#Cpp #C++ #learncpp #programming
Just dropped a new post on setting up Unreal Engine 5.4 on macOS, including getting the right version of Xcode and working with VS Code as C++ editor.
Hope you find it useful!
⏰⏰This is your last chance to register for two of our online C++ workshops that are running tomorrow with @PeterSommerlad & Mateusz Pusz ⏰⏰
All Workshop Registrations include access to the three day main conference (with 20+ C++ talk sessions!)
Read more at https://cpponline.uk/c-online-training-workshop-sessions-28th-feb-4th-march-14th-march-2024/
There is still time to register for our online C++ workshops - part of C++Online 2024
All Workshop Registrations include access to the three day main conference (with 20+ C++ talk sessions!)
https://cpponline.uk/c-online-training-workshop-sessions-28th-feb-4th-march-14th-march-2024/
If you're a recent graduate or current student of relevant field in software development, software engineering, computer science, robotics or other related fields, you can join us for C++Online for only £15! (+VAT)
https://cpponline.uk/registration/
Learn from industry experts, network with your peers and ask questions regarding anything you want to understand in more detail.
#C23 #cplusplus #cpp #cppprogramming #cppworkshop #learncpp #misra #SoftwareDevelopment
Just dropped a new post on what I have learned about setting up an AI non-player character in Unreal Engine 5 using C++, as well as some fantastic learning resources for UE5 AI in general.
Hope you find it useful!
https://rodneylab.com/unreal-engine-5-hearing-ai-c++-example/
Just dropped a new post on generating a compile_commands.json file for your Unreal project, opening up access to quick fixes, code completion and API documentation.
All thanks to the Clang LSP plugin for Neovim.
Hope you find the post useful!
Just dropped a new post on adding coverage tests to projects, showing:
— adding coverage with CMake and Catch2;
— running coverage in GitHub Actions; and
— how to run automatic coverage pushes to Codecov.
Hope you find it useful!