#ProceduralAudio

2026-01-27

Tác giả bị làm phiền bởi tiếng lặp trong các bản ghi âm mưa, nên đã tự phát triển ZenLayer – công cụ tạo âm thanh tự nhiên theo thuật toán, không lặp lại. Hệ thống dùng tiếng ồn Brown và bộ lọc thông thấp để tạo âm êm dịu, giúp dễ ngủ hơn. Đã có trên iOS, giao diện trộn âm trực quan. #ProceduralAudio #SleepTech #ZenLayer #ÂmThanhThiênNhiên #CôngNghệNgủ #SideProject #SoundDesign

reddit.com/r/SideProject/comme

The NODE Institutethenodeinstitute
2025-12-19

Bells, whistles, and everything in between. ✨

Exploring generative sound, playful sequencing, and creative audio systems where music meets code and interaction.
Sharing tools and approaches around procedural sound and experimental workflows. Useful for anyone working with sound or creative coding 🔔

thenodeinstitute.org/jingle-be


School.VideoGameAudio.comsovga@mastodon.gamedev.place
2024-11-20

#Nodevember 09-10: Tiny + Deja Vu

😄 A small but heated discussion between protozoa 🔬

#nodevember2024 #UE5 #metasounds #noisevember #proceduralaudio

School.VideoGameAudio.comsovga@mastodon.gamedev.place
2024-08-02

Adding SoundMorph's free #metasound pack to our #UE5 course, it's a great learning resource for #proceduralaudio & #synthesis for #gameaudio😀 Quick 5min🎬 overview of some of the patches:

Messing with some more #proceduralaudio and #generativemusic patches using #metasound in #unrealengine tonight.

This patch is made with just 2x saw oscillators.

youtube.com/watch?v=U-WnaZ8LdZ

FenixTrashcmkat
2019-05-06

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