#MacVenture

2025-06-07

Has anyone had luck getting #MacVenture games to run on Linux *outside* of the #BasiliskII Mac Classic emulator?

:boosts_appreciated:

#retrogaming #MacClassic

2024-08-29

@atomicpoet The classic 1987 #Mac and #AppleIIgs versions of #Shadowgate are available in one package on #Steam: store.steampowered.com/app/343

The Steam version is courtesy of #Zojoi, a company founded by original #MacVenture series developers who also crowdfunded the reimagined 2014 version: zojoi.com/shadowgate/

You can also play the #MSDOS port via @internetarchive: archive.org/details/msdos_Shad

#RetroGaming

2023-02-09
Next up in my #macicons series, let's look at Deja Vu: A Nightmare Comes True (1985). It was arguably (though perhas not technically) the first point-and-click adventure game and the first title in the #macventure series (that includes the more popular Shadowgate).

ICOM's concept was to make a game version of a 1960s pulp novel, with gritty characters and noir vibes and a cynical, dry-humoured narrator. I think the icon nails that perfectly.
The icon for classic Mac game Deja Vu: A Nightmare Comes True. It's a 32x32 pixel 1-bit black-and-white illustration (that I've blown up to a larger size) of a man who looks like he's been lifted straight out of a mid-20th-century crime drama — beard stubble, cigarette, hat tipped over one eye, scar over the other eye, and directional lighting that puts him partly in shadow.

@rubereaglenest Ah yes! I played the hell out of Déjà Vu and Uninvited on the #Macintosh.

It's hard to overstate how radical these were at the time.

Moving from pure text games like #Zork to this was pure magic. It was a major shift in "what's possible with #InteractiveFiction".

#1980s #VideoGames #MacVenture

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