#GammaWorld

Rob Bodine www.gsllcblog.comgsllc@chirp.enworld.org
2026-02-21

Observation about Gamma World 7e. #Gamers aren't always funny, but they usually want to be. The ridiculous premise of #GammaWorld 7e mechanics feeds that so well that even a terribly written and/or gravely serious adventure is still fun to play. Everyone gets into it. #RPG #TTRPG

2026-02-20

"Feature Presentation", my first illustrated adventure for Glowburn & Radscars has gotten a minor update-- a fancy new cover!

bread-wiz.itch.io/feature-pres

#ttrpg #postapocalyptic #osr #cairn #gammaworld #dungeonsAndDragons

Rob Bodine www.gsllcblog.comgsllc@chirp.enworld.org
2026-02-16
2026-02-11

We have played 3 sessions of 1992 Gamma World. It is like the older 1978 and 1983 editions, but the rules are closer to 2nd edition AD&D, but with some things that would later get incorporated into 3rd edition D&D, such as ascending AC.

Observations and notes.

Like FASERIP, characters can be weak or powerful. Someone can get lucky and get more and more mutations.

Nobody wants to play a pure strain human (THAT IS BORING) because you do not get any mutations and nobody cares about robot recognition.

We are trying to play the game as written, but I have grown very accustom to having the players roll all the dice. To keep in the spirit of the original game, I, as game master have been rolling hit rolls and I really do not like it.

Hit points are roll 1d6 for each point of constitution. Average 10 con might yield 35ish hit points. However, much like mutations, it is very swingy. You can get a real weakling in hit points or the other extreme.

The implied setting is much more conducive to the group I play with. They are goofy. The discount authority. They just want to wander the wasteland and cause havoc.

One of the players named their character Sam Hell after some B-movie called Hell Comes to Frogtown.

#rpg #ttrpg #gammaworld #osr

Rob Bodine www.gsllcblog.comgsllc@chirp.enworld.org
2026-02-07

Running some #GammaWorld 7e tomorrow for a full table. I'll be putting my character builder to the test, but unfortunately can't use my game management tool. It's not quite ready to accommodate online players, and we have one. #RPG #TTRPG

2026-02-03

It isn't just the passing of centuries that makes maps of the Dustlands unreliable. The place is rife with Great Rollerweeds. If one of them roots in an open basement, it can easily grow big enough to take the building with it when the root snaps in a windstorm. Off it goes, weed & all tumbling across the landscape.

If you're exploring one, better keep one eye on the weather.

#gammaworld #ttrpg #postapocalypse

A pencil sketch of a crumbling abandoned building. Some sort of massive bush has grown up through the building's basement, completely encircling it & sending branches out every window.

Zdzislaw Beksinski - Untitled, ca.1973
2026-01-28

One of the differences between 3e D&D and older games like 2e, 1e, BECMI is how you determine the modifier for the stat. In older games, you had to consult a chart as it did not follow a simple math formula.

The 1992 Gamma World character sheet that was included in the rulebook, incorporated the chart off to the side.

#dnd #rpg #ttrpg #gammaworld #gametheory

Rob Bodine www.gsllcblog.comgsllc@chirp.enworld.org
2026-01-16

I'm prepping for a #GammaWorld 7e #RPG game day using my character builder and found some fairly important bugs. Most are fixed (with more fixes coming), and I added some features such as a rudimentary initiative/condition tracker. github.com/Frylock1968/gammaworld7e/tree/main #TTRPG #gaming

2026-01-12

Whoops, turns out I own a couple of issues of "Australian Realms," a 1980s gaming magazine from Down Under.

There's an article about setting #GammaWorld in Australia (a proper and righteous topic for a regional magazine), but no Australian #DnD creatures. Way to let me down, Aussies!

Page from the article "Australia in Gamma World 3rd Edition"Page from the "Monster Gallery" column

Last Week Tonight rebranded a minor baseball team this year to the Moon Mammoths. I immediately thought #Spelljammer needs moon mammoths. Gamma World had the awesome Triphants. As Spelljammer often borrows from other material, it felt like a good design to acquire. #dnd #gammaworld #MoonMammoth #art

Purple mammoth with three trunks
2025-11-15

In the background of all these post-apocalyptic shows, there was Gamma World 1e, released in 1978, but based off Metamorphosis Alpha, released in 1976.

The following ad ran in UK's White Dwarf magazine throughout 1979. It was the back cover. The ad copy ponders what mutation is being presented? phased reality...

Also, did you know that the model in the ad is Gary Gygax's daughter? Elise Gygax.

#dnd #osr #gammaworld #rpg

2025-11-11

As a kid, I use to stare at this poster map of North America for Gamma World 2e. This version of the map was published in 1983, but it follows the previous map in 1e, published in 1978.

The coast line matches up fairly well with what the coast line will be if all the ice caps melt and the sea levels rise.

#rpg #dnd #gammaworld #osr #maps

2025-11-09

Which old school gamma world cover captures the spirit of the game the most?

1e - 1978
2e - 1983
3e - 1986
4e - 1992

#rpg #gammaworld #dnd #osr

Grogpod Roguelike Podcastgrogpod@mastodon.gamedev.place
2025-11-05

Our epic coverage on Caves of Qud concludes this week as we dive the deep strata of gameplay and mechanics. Story spoiler free (for the most part)!

Thanks again to @BigSimple for being our knowledge-powered golem, and thanks to @unormal and @ptychomancer (among many others) for making such an incredible game and experience!

grogpod.zone/2025-11-05-caves-

#cavesofqud #roguelike #gaming #steamdeck #steam #nintendoswitch #gammaworld #rpg #podcast #indiegame #indiedev

Grogpod Roguelike Podcastgrogpod@mastodon.gamedev.place
2025-10-29

Part 1 of our 2 part epic series on the open world traditional roguelike Caves of Qud is out!

This one deep dives the main story and soundtrack to the game, up until the final ending which we leave unspoiled.

@BigSimple joins us as our resident expert on the dungeons, characters, and decisions made through our journey to understand a mysterious signal!

grogpod.zone/2025-10-29-caves-

#cavesofqud #roguelike #podcast #gaming #steam #steamdeck #nintendoswitch #indiedev #indiegame #rpg #gammaworld

2025-10-12

My barely gaming-related purchase at this month's #Ypsilanti #FleaMarket was some half-priced Kamandi comics. The Last Boy on Earth is about as #GammaWorld as a Silver Age #comicbook ever got.

2025-10-10

Doing our biweekly tabletop RPG, we're fighting what could be considered the 'final boss' of the adventure, a guy (formerly) named Nole that is now basically like...an energy being or intelligence in a jar Zordon style. He's basically a mutated psychic Elon Musk so I'm really looking forward to getting to him.

Right now he's psychically dominating me, and being a real smug son of a bitch about it. Can't wait to crack that jar open....

#RPG #tabletop #tabletopgame #gammaworld

2025-09-29
I'm telling my kids this is Chnoubis

#meme #ImTellingMyKids #chnoubis #GammaWorld #hisser
Hermetic Library Meme text "I'm Telling My Kids This Is Chnoubis" over the Hisser from Gamma World
Hermetic Libraryhermeticlibrary
2025-09-29

I'm telling my kids this is Chnoubis

Hermetic Library Meme text "I'm Telling My Kids This Is Chnoubis" over the Hisser from Gamma World
2025-09-07

Nothing good at the #Ypsilanti #fleamarket today, so I visited some nearby #vintage shops. Made a pest of myself at one, showing the cashier which #DnD and #GammaWorld books were actual antiques, and which were POD reprints. (I didn't buy any, either, because I already owned copies of all of them.)

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