https://dolphin-emu.org/blog/2026/02/16/rise-of-the-triforce/
#nintendo #gamecube #arcade #emulation
During the rapid technological advancements of the early 1990s, the video game industry was on the cusp of a massive addition - another dimension. With console shenanigans like the Super FX chip giving players a taste of 3D, hype was at an all-time high. But the games released for home consoles were nothing compared to what arcade developers were capable of doing. By employing gigantic budgets and cutting-edge hardware, the arcade gave players a chance to see the future, today.
But the future eventually arrived with the launch of the 5th generation of consoles. All of a sudden, the revolutionary 3D hardware features that were once exclusive to arcades were now available in home consoles. Without next-generation hype pushing players into the arcade, powerful but expensive arcade machines were no longer sustainable to develop. The industry adjusted by moving toward more cost effective solutions, with many turning to the inexpensive, already proven 3D-capable hardware available in 5th gen home consoles.
Rather than turning around the decline of the arcade, the cheaper hardware may have helped accelerate it. There were fewer unique experiences to pull players into the arcade, and previous hit exclusives were now seeing high quality home console ports that allowed them to be enjoyed without munching quarters. When the 6th generation arrived with the Dreamcast and the PlayStation 2, many arcade stalwarts waved the white flag and started to shift their arcade divisions to home console projects, with mixed success.
Sega was among those hit hardest by this era. They produced some of the greatest arcade thrills of the 1990s and enjoyed massive success in the home console market with the Sega Genesis/Mega Drive. But a string of mistakes and miscalculations combined with the slumping arcade industry sent them to the brink of bankruptcy. By 2002, the Dreamcast had been soundly defeated by the launch of the PlayStation 2, and Sega began porting some of their hits to their former rivals’ hardware just to stay afloat.
The home market was lost, but the languishing arcade scene presented Sega with an opportunity. They still had legendary arcade development teams, and if Sega could leverage them to produce a wave of arcade hits, they would be in a position to dominate a new era of arcades when most others were changing gears. There was just one problem: Sega didn’t have the resources that they once did. If they were going to do this, they needed some help.
And so they did something that would have been considered unthinkable just five years prior. Sega teamed up with Nintendo to develop a GameCube-based arcade platform. Bolstering their ranks was Namco, another coin-op stalwart with tons of arcade veterans.
Three companies, one mission: Triforce.
Tonight's other project: I disassembled this GameCube controller because it desperately needed a cleaning, and it is going to get converted to wireless with an 8BitDo kit and reciever.
It’s time to get into the BATTLE ZONE in Duel Masters Nettou Battle Arena!
#duelmasters #nintendo #nintendogamecube #gamecube #games #gaming #videogames #retro #retrogames #retrogaming #gcn #ngc #tcg #tradingcards #tradingcardgame #kaijudo #cards #cardgame #cardgames
A GameCube tech demo almost inspired a new Ori installment:
https://gonintendo.com/contents/57760-a-gamecube-tech-demo-almost-inspired-a-new-ori-installment
Ori and the GameCube tech demo
GameCube Dock for Switch, revisited.
https://fed.brid.gy/r/https://hackaday.com/2026/02/15/gamecube-dock-for-switch-revisited/
GameCube Dock for Switch, revisited. https://hackaday.com/2026/02/15/gamecube-dock-for-switch-revisited/
#NintendoHacks #Gamecube #Gamecubehack #Nintendo #NintendoSwitch #NintendoSwitch2 #Nintendoswitchdock
Feature on PSO 3 Card Revolution for GameCube.
Taken from Cube 29 - March 2004 (UK)
You can download this issue here:
https://www.outofprintarchive.com/catalogue/Cube.html
Feature on Metal Gear Solid The Twin Snakes for GameCube.
Taken from Cube 29 - March 2004 (UK)
You can download this issue here:
https://www.outofprintarchive.com/catalogue/Cube.html
Review for James Bond 007 Everything or Nothing on GameCube.
Taken from Cube 29 - March 2004 (UK)
You can download this issue here:
https://www.outofprintarchive.com/catalogue/Cube.html
Cube 29 - March 2004 (UK) has just been added to the magazine catalogue.
Enjoy! 😘
You can download this issue here:
https://www.outofprintarchive.com/catalogue/Cube.html
أصعب ألعاب على GameCube تسببت في إزعاج اللاعبين معاناة لا تنتهي! #games #ألعاب # #GameCube https://www.saudigamer.com/hardest-gamecube-games-that-frustrated-players/
Avui és el 20è aniversari de la publicació a casa nostra de "Mario Party 7" per "GameCube" de #Nintendo 🕹🎮. #MarioParty7 #MarioBros #Mario #Gamecube #Puzle #JocDeCartesITaula #Videojocs #Gaming #VideoGames #RetroGaming #ClassicGaming #RetroGames
Avui fa 20 anys que ens arribava "Disney's Chicken Little" per "GameCube" de #Nintendo 🕹🎮. #DisneySChickenLittle #Disney #Gamecube #Plataformes #Aventura #Videojocs #Gaming #VideoGames #RetroGaming #ClassicGaming #RetroGames #VideojocsAntics
Wait… I've had this GameCube since about 2002 and the battery has just died, apparently. It looks like you have to open the GameCube and desolder a 2032 coin style battery to replace it.
How did the battery not die before now? Also, really? It has to be desoldered?
What's cooler than cool? Ice Blue, baby! The newest addition to the Phuntastic lineup is out now! I think this will be my last Phuntastic for a while, as I wanna try some other creative designs for my next controller, but I'll probably come back to it in the future if there's a demand for more. #gamecube #mods #custom #smashbros