Holy crap it's SM not FM, I've been spelling it wrong this whole time. #fastSM
Holy crap it's SM not FM, I've been spelling it wrong this whole time. #fastSM
Anyone know how to fix the whole notification thing being broken in #FastSM? I can't figure it out.
@mcourcel @cub80_appleby Besides, most read me files are in text formatted files and, the developer of #FastSM would have to create a read me document.
I frequently hear "stream connection lost" coming from #FastSM but as far as I can tell nothing is actually wrong. Anyone else run in to this and solved it? @FastSM
This is quite the mystery. Although I muted my home timeline and my sent timeline in #FastSM when it's not in focus every once in a while I'll hear one of its sounders but I have no clue from where it's coming or what it's indicating. It's also interesting to me that when employing the keystroke for mute in the main window of the application #JawsForWindows will verbalize the state of being muted or unmuted but when I interact with the corresponding menu entry in the timeline menu it does not. #NVDA tries its best to verbalize the state of the menu entry but seems to cut itself off. But surprisingly, #Narrator wins this screen reader showdown as it will verbalize the state of the menu entry after having been acted upon. But none of the 3 screen readers reports the state when merely scrolling through the menu. I hope that made sense. #FastSM
Oh nooo, oh noo, oh noooo. I installed the thing and immediately got a window that said all of this: "Unhandled exception in script
Failed to execute script 'FastSM' due to unhandled exception:
[Errno 13] Permission denied: 'C:\\Program
Files\\FastSM\\errors.log'
Traceback (most recent call last):
File "FastSM.pyw", line 88, in <module>
PermissionError: [Errno 13] Permission denied: 'C:\\Program Files\\
Close" #FastSM
Well, since arrivals of messages on my current client were sluggish tonight it might be time to take the dive and play with the new #FastSM. Here I go.
Holy crap! SO I just asked @FastSM to pull Andre's fanfic thread, which apparently contains over 700 posts, and not only did it pull the entire thread at once even though I'm pretty sure I don't have that setting enabled, but in doing so it locked up completely for over a minute. Luckilly I wasn't in the window at the time else NVDA would have tanked. So I guess the bug report is when loading huge threads, there should be a background thread doing this that doesn't block the UI, even if you wait to populate the buffer until the very end? #FastSM
Hey all #FastSM folks, one more early morning #Question, why is my Bluesky account not completely set up? i am obviously missing a step... I put in my username and app password but wenever I quit the programme it says that blue sky is only partialy set up when I open Fast sM again. So what's going on? anybody know?
@FastSM #FastSM keeps crashing on my #M2MacBookAir. It's really wierd because I just used it the other day & it was perfectly fine.
I'm now on FastSM. #FastSM
love it, since I have so many time lines up in #FastSM, that I can just whiz through them now, listening for that sound to let me know there are new posts.
For users of my Super Mario Maker 2 soundpack for #FastSM, another update has been posted, at the same link as always. This time, I've added the mention earcon, the same used in Tweese Cake, when you scroll over a post that mentions you, as present in the very latest FastSM commits. The pinned post sound has been changed as a result, now using the small, echoing ding that has previously been used as the geo tweet sound. https://x0box.xyz/uploads/soundpacks/Super%20Mario%20Maker%202%20FastSM.zip @soundpackcentral