#BehaviorDesign

2026-01-19

🛠️ Tác giả tự tạo app iOS “Ban It” để theo dõi thói quen, khi bỏ lỡ hành động sẽ hiển thị rõ ràng, không có câu động viên hay cảm giác tội lỗi. Mục tiêu: làm cho thất bại không thể bỏ qua, giúp cải thiện kỷ luật. Đang tìm phản hồi từ cộng đồng xây dựng sản phẩm. #HabitApp #iOS #BehaviorDesign #ThóiQuen #SảnPhẩm #KhámPhá #CôngNghệ

reddit.com/r/SideProject/comme

Emberhartemberhartco
2025-12-31

HABIT CONTEXT 8/10
Over time, behaviors move from intention to automation. Environmental cues act like switches that activate habits with little effort. 🔌


Emberhartemberhartco
2025-12-16

Can tracking acts of kindness actually increase happiness?
New podcast episode breaks down the science behind kindness as a measurable habit—not just a feeling.
open.spotify.com/episode/0v6KS

Emberhartemberhartco
2025-11-12

Unleash Smile 6/10
Three Steps to Lasting Change:
1️⃣ Get leverage — make not changing more painful than change.
2️⃣ Interrupt the limiting pattern.
3️⃣ Create a new, empowering one — and condition it until it sticks. 💪

Nedra Weinreichnedra
2022-11-13

Hello!

I'm a social marketer, which means that I use marketing for health and social impact. I work with nonprofits/NGOs, public agencies, start-ups, and socially minded organizations around the world.

The things I post about (until now on Twitter) include:








and whatever else needs to be shared!

2020-09-14

Aufgrund der Netflix-Doku „Das Dilemma mit den sozialen Medien“ habe ich soeben folgendes Buch entliehen: Fogg, Brian J.: Persuasive technology : using computers to change what we think and do. Amsterdam u. a. : Morgan Kaufmann, 2003. #PersuasiveTechnology #BehaviorDesign

Client Info

Server: https://mastodon.social
Version: 2025.07
Repository: https://github.com/cyevgeniy/lmst