#BuildTool

Erik C. Thauvinethauvin
2026-01-30
Erik C. Thauvinethauvin
2026-01-30
Erik C. Thauvinethauvin
2026-01-01

I've just released version 1.1.0 of the Command Line Execution Extension for bld

github.com/rife2/bld-exec/rele

Erik C. Thauvinethauvin
2025-12-30
Erik C. Thauvinethauvin
2025-12-29
Erik C. Thauvinethauvin
2025-12-28

I've just released version 0.9.2 of the JUnit Reporter Extension for bld

github.com/rife2/bld-junit-rep

2025-11-30

Pythonbuilder update. Removes a feature described in the last post about #pythonbuilder. 🤦‍♀️ But we have new features which are hopefully better:😎

- Save build state of successfully created targets even if the build stops with an exception.
- Simplify state computation for Paths object. A Paths object is a bit like a combination of a Path + rglob.

codeberg.org/harald/pythonbuil

Feedback welcome.

#pythonbuilder
#buildmachine
#bashbuilder
#buildsystem
#buildtool
#softwaredevelopment
#programming

Erik C. Thauvinethauvin
2025-11-28
Erik C. Thauvinethauvin
2025-11-20
Erik C. Thauvinethauvin
2025-10-31
2025-10-23

A pythonbuilder update adds a technical feature hard to describe if you haven't used the software. I try anyway:

So far you could define that a file, using a much simplified example, Path("build/README.html") is a Target to be build by writing

Target(Path("build/README.html"), ...)

With the new feature, that first argument of Target may be a Callable.

codeberg.org/harald/pythonbuil

#pythonbuilder
#buildmachine
#bashbuilder
#buildsystem
#buildtool
#softwaredevelopment
#programming

Erik C. Thauvinethauvin
2025-10-17

New bld Extension: JBang (via Erik's Weblog)

I've released a new extension for bld…

erik.thauvin.net/blog/posts/10

Erik C. Thauvinethauvin
2025-10-16

I've just released version 0.9.0 of the JBang Extension for bld

github.com/rife2/bld-jbang/rel

Erik C. Thauvinethauvin
2025-10-15
Erik C. Thauvinethauvin
2025-10-12

I've just released version 0.9.12 of the JaCoCo Report Extension for bld

github.com/rife2/bld-jacoco-re

Erik C. Thauvinethauvin
2025-10-03

I've just released version 1.0.11 of the PIT Mutation Testing Extension for bld

github.com/rife2/bld-pitest/re

Robbie Cargillr0bbie
2025-09-29

So far @buildstash has plugins to grab build artifacts from GitHub Actions, Azure DevOps, Fastlane.. with Jenkins being rolled out!

What CI/CD integration should we tackle next? Maybe Unity Cloud Build for games?

What build platform or use case is desperate for better artifact/binary management?

Erik C. Thauvinethauvin
2025-09-28

I've just released version 1.1.0 of the Checkstyle Extension for bld

github.com/rife2/bld-checkstyl

Robbie Cargillr0bbie
2025-09-26

RE: mastodon.social/@buildstash/11

Exciting! We've (cc @marrkus) been building like crazy, and imo Buildstash is at a point where:

- if you're an app, game, or embedded team it's ready to use in your workflow now
- it just feels like a _really_ cool product 😊

Here's a demo of what it looks like today ⬇️

2025-09-26

Pythonbuilder update available.

A maintenance release with code cleanup. See the commits from v-2025-09-21 to v-2025-09-26: codeberg.org/harald/pythonbuil

The one publicly visible change should be that fields of the Target class got Final type hints as needed. This would show up for brave souls writing to these fields (nobody should) **and** using a type checker.😀

codeberg.org/harald/pythonbuil

#pythonbuilder
#buildmachine
#bashbuilder
#buildsystem
#buildtool
#softwaredevelopment
#programming

Client Info

Server: https://mastodon.social
Version: 2025.07
Repository: https://github.com/cyevgeniy/lmst